


So the basic pitch is hunting, crafting, and various types of gadgets called 'karakuri'.

The game represents, in Hayashi's words, the development team returning to "unfinished business in the hunting game genre". The game was first shown at an EA Originals preview showcase introduced by Yosuke Hayashi, interesting because he's the head of Team Ninja rather than Omega Force, who studiously avoided drawing any comparison to Toukiden while saying Wild Hearts is the result of four years of development (Toukiden 2 came out in 2016). Which is all to say that a lot of Wild Hearts will look familiar even if, in the hands, it has more than a few interesting tricks up its sleeve.
